From a reader (yes, I have a reader….one, at least):

Prometheus,
 
I was wondering if I could get your opinion on something new to 6th edition that I have been running into a lot.  Challenges.  It appears that every single close combat can be host to a Michael Jackson “Bad” knife fight if one or the other players issues the challenge.  If you happen to be in a situation whereby your “character” will be hopelessly slaughtered, your only option is to deny the challenge and thus you loose your characters attacks.  I’m not so sure I like this as the game seems to lose its feel of a battlefield and instead seems to feel like a bunch of gang fights whereby the leaders butcher eachother while everyone else pipe-fights.  I may be mildly biased by having almost all of my justicars be hopelessly walked on by vastly superior characters, so I admit, I’m a little bitter.  but it seems like a stupid mechanic that will get most squad leaders killed early and change the dynamic of close combat dramatically in ways that dont make sense (EG- My justicar had to accept an challenge from a wraithlord or I would lose my only chance to damage it with the demon hammer, but was crushed to death anyway before I could even swing.  Or, a friend was hampered by a lowly guard sergeant because the sarg “nobly” challenged his brood lord to one on one combat…  a combat where the BL most likely would have made huge piles of death happen to the whole squad, but instead could only kill the sarg?  And why would a BL even know what a sarg said?
 
Maybe I am missing something, and if I am, please forgive my ignorance, 
 
But it should would be nice to hear your thoughts on the concept & what you believe would be the best way for grey knights to kit their justicars to make the most of these challenges.
 
Thanks,
Mike

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